>> Friday, March 16, 2007
A sequel to the Coktel Vision's surreal space combat/adventure game was never realized on CD-i, unfortunately. In my opinion, the type of game Inca was set in suits the CD-i perfectly, and when it would make use of Digital Video a must-have title could have been born here. The plot takes up several years after Inca 1, in which Eldorado (the hero) established a new Inca Empire in space, despite the efforts of a pirate/ conquistador named Aguirre. Aguirre is still around, and plots to destroy the empire, using a mysterious asteroid that jams interplanetary communications. The pseudo-mystical stuff that made up the bulk of Inca 1 is still present, especially towards the ending, but this time around it is dominated by the faux-Star Wars elements, particularly when a Han Solo clone named Kelt Cartier joins your side. Like its predecessor, Inca 2 is a hybrid of WING COMMANDER-style space combat and point-and-click adventure, proceeding in mostly-linear fashion from scene to scene. It mercifully leaves out the mazes of the original, and adds a third element just as significant to the whole as the combat and the puzzles: extensive cut scenes. If you like Inca 1 on CD-i, you will enjoy Inca 2 on CD-ROM a lot!