>> Tuesday, April 3, 2007
Philips Interactive Media of America was working with LucasArts Entertainment on a CD-i version of Rebel Assault, an arcade/adventure game set in the Star Wars universe. It featured 15 levels of starfighter combat and high-speed manouevres. There are also advanced gaming features such as 3D rendered graphics, live action video clips adapted from the original Star Wars film and extensive digitised speech and sound effects. It was released for the PC followed by subsequent releases on the Sega CD, Mac and 3DO platforms. Unfortunately it is not known if anything ever happened of a working CD-i prototype...
The game was valued for the technical details, since it featured digitized footage and music from the original movies, and full speech. Rebel Assault is one of the oldest titles to make use of extensive full motion video (FMV), something perfectly suitable for CD-i. Unfortunately because it was pre-rendered 3D graphics, the level of player control was extremely limited. In fact, the player could not stray from the path in more than a few branched areas and was usually limited to only aiming the crosshairs at enemies, just like other CD-i games like Chaos Control and Solar Crusade. In some cases, original footage was filmed for the game with actors, and a Star Destroyer model was digitized (a mini camera 'flew' around it) for a certain mission. Most of the graphics were rendered in 3D.
An ex-developer about the CD-i version: "Star wars: Rebel Assault never really got off the ground. The design was never fully flushed out or implemented. There were technical issues. In the end, this was merely a great press release and work did not proceed more than 6 months on this project".