>> Friday, April 13, 2007
Litil Divil was a major project developed by Gremlin Graphics for CD-i. The game proved to be very difficult in places, mainly because of unresponsive controls. Litil Divil would have been awesome if only Gremlin could have kept the controls tight enough. However, if you spend enough time in the labyrinths you'll get used to the controls and have a lot of fun with the excellent humour, great soundtrack and superb animations. The labyrinths are long and repetitive, and I've been walking around for hours without knowing where to go. When you put the game away because it gets tedious, that would be a shame because the puzzles and cut-scenes are getting better after each level. One of our readers created overview maps of each level, which I think are very valuable to progress in this game a little faster. No spoilers, just a little help.
You don't remember Litil Divil anymore? It was a classic cartoon tail about Mutt, who has to retrieve a pizza down from the deep labyrinths. On his way, he has to solve loads of puzzles which are brought with a lot of fun, very high quality music and great animations. Let me refresh your memory with this video:
I found the use of these level maps pretty useful and it got me hooked again to this classic game. That's because, the aimless wandering through the large labyrinths was the only thing that got tedious pretty quick. Sebastian is from Poland so to understand the legend, we only have to translate a few Polish words into English:
Ofcourse, the content is not readbale here because the picture is compressed, so click on the picture to load the higher resolution version, and print it on a paper to keep with you while playing. Enjoy Litil Divil again!