Hotel Mario and the internal clock of the CD-i
>> Friday, July 6, 2007
To me it's about the small details in games that makes it special, like the Christmas Tree in Dark Castle that pops in at Christmas, or the singing referee in Striker Pro. You never heard of this? No worry, I'll come back to them later on. Something similar the guys at the Philips Fantasy Factory programmed into Hotel Mario. If you remember, every time you select a level in Hotel Mario it would show a black screen and then display something like, "Morton Koopa and his creepy pals are waiting for your arrival!" And then a couple seconds later it would display one of the special messages based on the internal clock of the CD-i player, with "Here We Go" being the default one. It's one of the few times I find out how a CD-i game actually makes use of the internal clock. The most remarkable one is about Maxx' his behaviour in the CD-i game Max Magic, which i told you about a few months back.
It's another small innovative touch of the CD-i to use the internal clock for any game specific action. So let's get through all those messages you can get when playing Hotel Mario on a special day: I saw them recently popping up again on the forum but they forgot to credit the original poster of this info, which is Kao, who posted this a long while ago.
Happy New Year: January 1st
Happy Valentines Day: 14th of February
Do Not Forget Mothers Day: 2nd Sunday of May
Schools Almost Out: End of May
Happy Fathers Day: 3rd Sunday of June
Happy Fourth Of July: July 4th, silly!
Ready To Go Back To School: End of August
BOOOOOOOOO: October 31st
Happy Turkey Day Gobble Gobble: 4th Thursday of November
Happy Holidays: From the middle of December to January 1st
Here We Go: Default
Its Hollies Birthday: Sometime between New Years and Valentines Day. Refers to Hollie S. Lohff, the play consultant on this game.
These are the dates specified in the US version of the game. I'm not sure if they localized these dates when they released it outside of the US.
Hotel Mario is one of the best known games on CD-i, ofcourse thanks to its official Nintendo tag. So, there are plenty of sites to read about this game, but at the Wikipedia page I read something new to me: "This game was originally developed for the QUADEE Super System." - Can somebody explain me what this is about?
Thanks to Kao!
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