>> Saturday, August 4, 2007
We started one month back with the press news in 1991 about Philips CD-i and today we'll continue with the next year: 1992.
NINTENDO GOES WITH SONY ON CD-ROM GAMES - On-off-on deal between Nintendo and Sony now appears to have been cemented, with Sony agreeing to manufacture and market games system combining Nintendo's Super NES cartridge-based console with a CD-ROM XA drive. Tentative US/Japan launch date is August 1993, well after just launched CD-ROM drive from rival Sega. Sony has apparently 'elbowed out' Philips which had previously announced deal to make CD-ROM drives for Nintendo.
However, Nintendo states it will continue to work with Philips to develop a CD-ROM XA bridge format that will make its CD-ROM games compatible with CD-I hardware. In addition, Philips Interactive Media of America will still bring out CD-I games in first half 1993 which feature characters licensed from Nintendo.
CD-I 'MOVIES' UNDER DEVELOPMENT - A major Hollywood studio is working with multimedia production company Fathom Pictures to produce feature film for both cinema and Compact Disc-Interactive. Extra 11-12 minutes footage will be used in CD-I version to give alternative plot lines, adding 15 per cent to overall production costs.
In addition, Philips Interactive Media of America's subsidiary POV is producing three 45-minute 'interactive movies' with Propaganda Films for $0.5m each. Described as more like games than films--although they have original scripts, actors, sets, special effects, etc--they are due to be ready by Christmas 1992.
CD-I LINK-UP TO INTERACTIVE BROADCASTING - GTE ImagiTrek, subsidiary of world's fourth largest publicly owned telecommunications company GTE Vantage, is working with Philips to develop system to allow CD-I machines to interact with live television programmes. Digital codes transmitted in vertical blanking interval (unused lines at top or bottom of picture) trigger CD-I player to insert recorded information or pictures into live transmissions where appropriate. Demonstrated example is baseball game where home viewer can call up additional information, like track record of each player, footage of best performances, etc. US consumer tests of system are planned for summer 1992.
Viewer feedback possibilities are being explored through addition of modem to CD-I unit. Applications are expected in sports, game shows, cooking programmes, training, home shopping and video game networks. Slow data rate used--1.5 Mbit/s--means that code can easily be recorded on domestic VCR, opening up more possibilities with combination of videocassettes and CD-I. GTE and Philips plan to take out joint patents.
CD-I AVAILABILITY - Matsushita (Panasonic) is expected to be the next to test the CD-I market waters, it will introduce a player to the Japanese market 'after next spring'. However, a whole host of Japanese manufacturers have CD-I machines ready for when they feel the time is right. Among others, Kyocera, Sanyo and Yamaha have publicly displayed CD-I machines during 1992. In October JVC launched its CD-based Digital Vision Karaoke system in Japan, using full-motion video (FMV) technology jointly developed with Philips; JVC karaoke discs are compatible with CD-I.
However, Korean manufacturers are understood to be particularly enthusiastic about CD-I. Three - Goldstar, Samsung and Inkel (Sherwood brand) - have players in advanced stages of development, some of which are already designed to have full-motion video capability built into the machine's motherboard. The Korean factor could be particularly significant in pushing down CD-I player prices and stimulating the mass market.
During 1993 a wider range of Philips CD-I players will be brought to market, including machines with integrated FMV. Philips and chip-maker Motorola have set up a dedicated Eindhoven semiconductor design centre to streamline development of integrated CD-I components. The goal: putting all key CD-I functions on a single chip by 1995.
Copyright 1992 - Philips Media Press Information