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The Best of CD-i 2007: *Most Anticipated Unreleased Game*

>> Wednesday, December 5, 2007

One of the last wednesdays of 2007 is here and that means we welcome you to vote for the best cd-i title. You can vote for 1 or more favourites! In the end, all the winners will be collected in a poll to fight for the title "Best CD-i Game 2007". Every genre in cd-i games will be in turn for nominees! Every week we'll spawn a new poll in the left column of this blog: Look at the left column to find the current poll! Be quick as the vote limit is only seven days! Last week you voted for the best FMV Shooter and Drug Wars slightly was favourable over the others. This week we're going to have a look at all the known unreleased games on CD-i. Read on for this weeks nominees:

Starting Date: December 5 End Date: December 12

This week we'll end the first rounds with all unreleased games released on CD-i. The nominees for "most anticipated game" are:

Battle Chess
Battle Chess took a refreshing approach to the traditional board game, taking the wooden pawns, knights, kings and queens throwing them out the window and then replacing them with a much more interesting bunch of animated characters. It's still the same game but now instead of knight takes bishop it's a case of knight impales bishop, bishop dies a horrible death!! The first hint that this game was arriving on CD-i featured in a small column from Issue 7 of CDi Magazine indicating a deal had been struck between Interplay and Philips Media to release three games from their catalogue including Battle Chess, The Lost Vikings and a third unnamed title. Since this column was published over ten years ago nothing followed, no release dates, no previews, nothing, the projects literally disappeared without a trace.

Discworld
Originally planned for a release in Q1 1996, in 1997 the project was silently cancelled. As it was stated by Philips the coding was done for 99%. On the 'The best live' Promo CD (1996) which was given away in the Netherlands during a 10 day music theme week there is a CD-i promo (which only plays on CD-i players). They show a picture of the finished disc/boxart of Discworld. No other footage or screenshots are given. The dutch cd-i magazine was never very eager on previewing (let alone announcing) games which didn't have a secure release date. In 1995, the catalogue showed something strange. The first page does always give credits and copyrights to the developers. This was the first time i noticed anything of it: Discworld (c)1995 published under license from Psygnosis Ltd. In 1997 there was a little advertisement in it, saying it would be released spring 1997, "this adventure of fantasy-story teller Terry Pratchett"

Microcosm
Before the 7th Guest, the Philips Freeland Studios (Dorking, England) were responsible for the Microcosm conversion. Work on Microcosm was slow, also due to technical difficulties. Michael John explained himself about the cancellation in late 1994: "I am said "marketing idiot," and I guess I'll have to defend my decision. Philips is a big company, but we're not that big. Finishing Microcosm was going to take some of our best people the better part of the rest of the year. With several other versions out (at discounted prices), Philips couldn't justify finishing it. I didn't relish this decision, but let's face it, even though the CD-i version would have been the best, Microcosm just ain't that much of a game...I can tell you for a fact that there is no Microcosm II under development at Psygnosis. Meanwhile, a Psygnosis game that *does* have sequels, Lemmings, has just hit the market. Go buy it!"

Mario Takes America
Exclusive Mario title for CD-i. They has had to shoot original footage on location for much of the title, including scenes where Super Mario flies over the Manhattan skyline, falls over a waterfall and skims across a lake by boat. The film crew used a helicopter to shoot some of the more tricky sequences, and it is believed this will be the first CD-i game title to use such dramatic footage. The storyline involves Super Mario arriving in New York, travelling across the US and eventually arriving in Hollywood where he stars in his own interactive film. He travels by truck, train, car, aeroplane, helicopter and even a motorbike... Early clips where shown at the CDi 3 Conference in New York in October 1993. The film footage looks quite stunning and will bring a new degree of realism to the game.

Star Wars: Rebel Assault
Philips Interactive Media of America was working with LucasArts Entertainment on a cdi version of Rebel Assault, an arcade/adventure game set in the Star Wars universe. It featured 15 levels of starfighter combat and high-speed manouevres. There were also advanced gaming features such as 3D rendered graphics, live action video clips adapted from the original Star Wars film and extensive digitised speech and sound effects. Players take the controls of a T16 Skyhopper, and both X-Wing and A-Wing starfighters, in challenges involving piloting, targeting and combat missions. Rebel Assault ends with death-defying attack on the infamous Death Star. Star wars: Rebel Assault never really got off the ground. The design was never fully flushed out or implemented. There were technical issues. In the end, this was merely a great press release and work did not proceed more than 6 months on this project

Super Mario's Wacky Worlds
Nintendo's involvement started with the mere suggestion simple Nintendo games could be converted to the CD-i. They didn't say which games, Novalogic took the steps to produce a Mario game all by themselves. a demo Novalogic did for Nintendo where Nintendo wanted to produce games on CD-i. This is where the first SMWW demo came from (with mario characters pirated off a video feed, because it was merely a tech demo), even though Nintendo was impressed by the demo, they decided not to produce and of their games on CD-i because CD-i wasn't selling enough. Nintendo turned down this project so Novalogic went to Philips and the game turned into a shell game intended to generate cash for a game Novalogic never intended to release. This became painfully clear to the developmental staff who eventually took jobs with other companies leaving one out of four original staff members behind. The project couldn't be sustained and ended in early 1993, but what the developers achieved on CD-i was amazing. As Marty Foulger said "Our goal was to clone Nintendo's Super Mario World with new characters and locations, but use the interactivity familiar to SMW gamers." Novalogic pushed on with the project "about 80% of art, 95% of design and maybe 30% of code was finished at project termination. SMWW had been in development from early 1992 for an entire year until version 0.11 was burned to CD on 03-03-1993 which is the final known prototype to exist, although far from complete.

The Dame was Loaded
In this interactive crime story, you play the role of a wise-cracking detective searching for the missing brother of your beautiful and mysterious client. As you direct the investigation, the story unfolds in high-quality, full-motion video with a number of surprising plot twists --and more than one possible ending. Digital Video cartridge required. The Dame was Loaded should have been released, but CD-i by that time was such a low priority in the states, the funding went towards the CD ROM version. Latest announced release: October 1996 (as announced in CDI magazine 19, aug. 1996)

Down in the Dumps
As it was the case with a lot of 'new' software developers, some just didn't achieve what they promised to do. Apparently Down in the Dumps was going to be a base case title, without all the video sequences you see in this video, but they couldn't optimize the engine to run at least playable on cd-i. I'm not sure if this caused the cancellation, but Philips pulled the plug out of cd-i with or without it, so it was a bye-bye for Haiku... But, this spokeperson told me in-game material was presented on cd-i in some form, so it has been in development at least. Ofcourse he didn't have any material, but who knows what we'll run into in 2008...

Interactive Dreams thanks everyone from the CD-i Community to keep CD-i alive!

1 reacties:

Bas,  December 13, 2007 at 7:04 PM  

The winner: Super Mario's Wacky Worlds!

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Games 0-F

3rd Degree - PF Magic
7th Guest, The - Philips Freeland Studios
Accelerator - SPC/Vision
Adventure of the Space Ship Beagle, The - Denshi Media Services
Affaire Morlov, L' - Titus
Alfapet - Adatek
Alice in Wonderland - Spinnaker
Alien Gate - SPC Vision
Alien Odyssee - Argonaut
Aliens Interactive CD-i - Dark Vision Interactive
Ange et le Demon, L' - Smart Move
Apprentice, The - SPC Vision
Apprentice 2, The - Marvin's Revenge - SPC Vision
Arcade Classics - Philips ADS / Namco
Asterix - Caesar’s Challenge - Infogrames
Atlantis - The Last Resort - PRL Redhill (Philips ADS)
Axis and Allies - CapDisc
Backgammon - CapDisc
Battle Chess - Accent Media (for Interplay)
Battleship - CapDisc
Big Bang Show - Infogrames
BMP Puzzle - Circle (for ZYX)
Brain Dead 13 - Readysoft
Burn:Cycle - Trip Media
Caesar's World of Boxing - Philips POV
Caesar's World of Gambling - CD-I Systems
Cartoon Academy - Bits Corporation
CD-i mit der Maus - SPC Vision
CD Shoot - Eaglevision Interactive Productions
Change Angels Kick-off - HMO
Chaos Control - Infogrames
Christmas Country - Creative Media
Christmas Country - The Lost Levels - Creative Media
Christmas Crisis - DIMA
Clue - 3T Productions
Clue 2 - The mysteries continue - 3T Productions
Connect Four - CapDisc
Creature Shock - Argonaut (for Virgin)
Crime Patrol - CapDisc
Crow, The - Philips POV
Cyber Soldier Sharaku - Japan Interactive media
Dame was Loaded, The - Beam Software
Dark Castle - Philips POV
Dead End - Cryo
Defender of the Crown - Philips POV
Deja Vu - Icom Simulations
Deja Vu 2: Lost in Las Vegas - Icom Simulations
Demolition Man - Virgin Interactive Entertainment
Demon Driver - Haiku Studios
Discworld - Teeny Weeny Games
Dimo's Quest - SPC Vision
Domino - Wigant Interactive Media
Down in the Dumps - Haiku Studios
Dragon's Lair - Superclub / INTL CDI
Dragon's Lair 2- Time Warp - Superclub / INTL CDI
Drug wars - Crime Patrol II - CapDisc
Dungeons & Dragons - PF Magic
Earth Command - Visionary Media
Effacer - CapDisc
Escape from Cybercity - Fathom Pictures
Evidence - Microids
Falco & Donjon & The Sword of Inoxybur - BMi / Zephyr Studio
Family Games I - DIMA
Family Games II - Junk Food Jive - DIMA
Felix the Cat - Philips Sidewalk Studio
Flashback - Delphine/Tiertex (for US Gold)
Flinstones Wacky Inventions - Philips Funhouse
Fort Boyard: The Challenge - Microids
Frog Feast - Rastersoft

CD-i Games Index G-M

Go - CapDisc
Golden Oldies - SPC Vision
Golden Oldies II - SPC Vision
Golgo 13 - Japan Interactive Media
Great day at the races, A - CD-I Racing, Dove Films, Total Vision
Guignols de l'Info, Les - Canal+ Multimedia / INTL CDI
Heart of Darkness - Amazing Studio (for Virgin)
Hitchhiker's Guide to the Galaxy, The - Philips Kaleidoscope
Holland Casino CD-i - HMO
Hotel Mario - Philips Fantasy Factory
Inca - Coktel Vision
Inca 2 - Coktel Vision
International Tennis Open - Infogrames
Jack Sprite vs. The Crimson Ghost - PF Magic
Jeopardy - Accent Media
Jigsaw - Novalogic
Joe Guard - DIMA
John Dark: Psychic Eye - CapDisc
Joker's Wild!, The - Accent Media
Joker's Wild Jr., The - Accent Media
Kether - Infogrames
Kingdom - The far reaches - CapDisc
Kingdom 2 - Shadoan - CapDisc
Labyrinth of Crete - Philips Funhouse
Laser Lords - Spinnaker
Last Bounty Hunter, The - CapDisc
Legend of the Fort - Microids
Lemmings - DMA Design / Psygnosis
Lettergreep - Wigant Interactive Media
Lingo - SPC Vision
Link - The faces of evil - Animation Magic
Lion King, The - Virgin Interactive Entertainment
Litil Divil - Gremlin Graphics
Litil Divil 2: Limbo Years - Gremlin Graphics
Lords of the rising sun - Philips POV
Lost Eden - Cryo (for Virgin)
Lost Ride, The - Formula (Lost Boys)
Lucky Luke - The video game - SPC Vision
Mad Dog McCree - CapDisc
Mad Dog McCree II: The lost gold - CapDisc
Magic Eraser - Circle (for ZYX)
Mah-Jong - Japan Interactive Media
Making the Grade - 3T Productions
Man Before Man - Cryo
Marco Polo - Infogrames
Mario Takes America - CIGAM
Master Labyrinth - AVM AG/HQ
Mega Maze - CapDisc
Memory Works, The - Compact Disc Incorporated
Merlin's Apprentice - Philips Funhouse
Microcosm - Philips Freeland Studios
Micro Machines - Codemasters
Monty Python's Invasion from the Planet Skyron - Daedalus CD-i Productions
Mutant Rampage - Body Slam - Animation Magic
Myst - Sunsoft (for Cyan)
Mystic Midway - Rest in pieces - Philips POV
Mystic Midway 2 - Phantom Express - Philips POV

Compact Disc Interactive

Compact Disc Interactive

Games N-Z

Name that tune - Philips Fantasy Factory
New Day - Bits Corporation
NFL Hall of Fame Football - Philips POV
Othello - HMO
Pac Panic - Philips ADS / Namco
Palm Springs Open - ABC Sports / Fathom Pictures
Pool - SPC Vision
Pinball - CapDisc
Plunderball - ISG Productions
Power Hitter - ABC Sports / Fathom Pictures
Power Match - Two's Company
Pursue - BEPL
Pyramid Adventures - Compact Disc Incorporated
RAMRaid - PRL Redhill
Return To Cybercity - Fathom Pictures
Riddle of the Maze, The - Fathom Pictures
Riqa - Bits Corporation
Rise of the Robots - Mirage Technologies
Sargon Chess - Spinnaker
Scotland Yard Interactive - AVM AG/HQ
Secret Mission - Microids
Secret Name of Ra, The
Shaolin's Road - Infogrames
Skate Dude - Viridis
Smurfen, De - De Telesmurf - Infogrames
Solar Crusade - Infogrames
Solitaire - BEPL
Space Ace - Superclub / INTL CDI
Space Ranger - Studio Interactive
Special Operations Squadron - SPC Vision
Sport Freaks - SPC Vision
Star Trek - Philips POV
Star Wars: Rebel Assault - LucasArts
Steel Machine - SPC Vision
Striker Pro - Rage
Strip Poker Live - Greenpig Production
Strip Poker Pro - Interactive Pictures
Super Fighter - The Super Fighter Team / C&E
Super Mario's Wacky Worlds - NovaLogic
Surf City - Philips Sidewalk Studios
Tangram - Eaglevision Interactive Productions
Taco's Toyroom Troopers - Creative Media
Tankdoodle - Creative Media
Tetris - Philips POV
Tetsuo Gaiden - Creative Media
Text Tiles
Thieves' World - Electronic Arts
Tic-tac-toe - BEPL
Tox Runner - ISG Productions
Treasures of Oz - Philips Kaleidoscope
Ultra CD-i Soccer - Krisalis
Uncover featuring Tatjana - SPC Vision
Uninvited - Icom Simulations
Video Speedway - ISG Productions
Vinnie the Pinguin - Pandemonium Labs
Voyeur - Philips POV
Voyeur 2 - Philips POV
Whack-a-Bubble - Creative Media
What's it worth - Marshall Cavendish Multimedia / Spice
Who shot Johnny Rock? - CapDisc
Wordplay - BEPL
World Cup Golf - US Gold
Zaak Sam, De - Toneelschool NL
Zelda - The wand of Gamelon - Animation Magic
Zelda's Adventure - Viridis
Zenith - Radarsoft
Zombie Dinos From The Planet Zeltoid - Philips POV

  © Interactive Dreams Version 5 by The Black Moon Project 2013

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