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Philips ADS talks about their CD-i history (part 3)

>> Tuesday, February 10, 2009

Read the previous parts first: Part 1. Part 2. ---Before Atlantis - The Last Resort was released the precursor, Ram Raid was given as a covermount on the UK based CDi Magazine Issue 17 in April 1996. Establishing the basic gameplay mechanics for Atlantis with a completly unexpected 3D engine it also incorporated on-line downloads and competitive leader tables. Do you know what brought about this revolutionary (to CD-i at least!) technology bringing not only 3D graphics but also an element of on-line play into the arena?

Johnny: God Yeh. That was amazing. I still remember that day I saw the first demo. I was stunned, everybody was stunned. We met this guy from the Research Labs round the corner. They don't make games. They make chips. You should have seen that place. It was incredible, that's where all the research goes on. I watched Video on Demand there, 15 years ago! And Clarkey was a rocket scientist. By this point I'm still amazed at Andys multiplexer, then this guy comes along. Talks softly, doesn't even try to promote himself, then with programmer graphics of cartoon bricks wall promptly loads up.... DOOM On CDi!

So you've just got the first online CDi system working, you need a game to show it off. Your console can't actually do very good games. You need a miracle, Paul Clarke had written one in his lunch break. So we were put in touch with the guys at CD-online. Who were all ex philips, branching out to the new set-top box technology. This was ten years ago. Clarky bought the rocket science. They developed the communications. We got a proper musician, and the ADS were Game Design. So this time it was Myself and Rak that had the brunt of the work. It'd been years since I'd done game design, having branched out into graphics in the late 80's, so the chance to get back onto that on such an innovative game was pretty cool for me. Rak got the chance to branch out into 3D.... He later went on to work in that field in movies and TV. That game made us all pretty famous.

We had meeting after meeting to see if we could bring it into the online arena. We sadly had to accept that the rest of the world hadn't caught up with us yet, as data transfer rates weren't fast enough to send packets of live data. Then we came up with the challenge system where a players performance would be logged, and leagues were made. That was the game that would have single handedly saved the platform if it had not been for the other events that were happening higher up the ladder at the time. Damn I wish I'd never gone and dropped out for a life as a roadie. Still

With the release of Atlantis - The Last Resort any mode of on-line play was lost. Do you have any idea why this was cut from the final product?

Johnny: Well there are conflicting stories on this. But actually Atlantis was never intended to be an on-line game. Ram Raid should have evolved into the on-line version, Atlantis was a challenge based game. A linear game with a plot, set missions and a challenge. Ram Raid had started to evolve, but all this happened at the time when Philips was letting CDi die. Wanna hear a sad little story. When Lance Mason who hired me all those years ago at Dorking showed me CDi magazine, before I started, we were talking. He was unsure about hiring me because I was fresh from the streets of Birmingham and homelessness. So I promised him I wouldn't let him down and one day that magazine would have my artwork on the front cover.

Atlantis came out at the exact time CDi magazine published its last issue in Europe. On the day we were clearing out the ADS office after we'd been shut down. A parcel came from Sander in the Philips homelands where the Dutch version was still published. I opened it up. Atlantis was on the front cover and in the centre spread. ADS games were 30 percent of the charts. I bunged it into the box with the rest of the stuff, and that was the end of an era.

Can you share any further anecdotes to drench the CD-i communities appetitie?

Johnny: Loads. Some unprintable. There was the time I told Paul Reid I needed him to stand on an ironing board and pretend he was a cyber-surfer so I could animate his actions for the cyber-surfer in Ramraid. This was of course a lie. I'd already animated it and just wanted to see if he'd do it! There was another time Jason and myself blew up hundreds of balloons on the night shift, and filled the office with them completely for the dayshift. Actually I really better not tell anymore just yet. We had a bit of a reputation for being pranksters, and I'm not sure the others would want any of this online just yet!

By: Devin Shockwell, The Black Moon Project

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Games 0-F

3rd Degree - PF Magic
7th Guest, The - Philips Freeland Studios
Accelerator - SPC/Vision
Adventure of the Space Ship Beagle, The - Denshi Media Services
Affaire Morlov, L' - Titus
Alfapet - Adatek
Alice in Wonderland - Spinnaker
Alien Gate - SPC Vision
Alien Odyssee - Argonaut
Aliens Interactive CD-i - Dark Vision Interactive
Ange et le Demon, L' - Smart Move
Apprentice, The - SPC Vision
Apprentice 2, The - Marvin's Revenge - SPC Vision
Arcade Classics - Philips ADS / Namco
Asterix - Caesar’s Challenge - Infogrames
Atlantis - The Last Resort - PRL Redhill (Philips ADS)
Axis and Allies - CapDisc
Backgammon - CapDisc
Battle Chess - Accent Media (for Interplay)
Battleship - CapDisc
Big Bang Show - Infogrames
BMP Puzzle - Circle (for ZYX)
Brain Dead 13 - Readysoft
Burn:Cycle - Trip Media
Caesar's World of Boxing - Philips POV
Caesar's World of Gambling - CD-I Systems
Cartoon Academy - Bits Corporation
CD-i mit der Maus - SPC Vision
CD Shoot - Eaglevision Interactive Productions
Change Angels Kick-off - HMO
Chaos Control - Infogrames
Christmas Country - Creative Media
Christmas Country - The Lost Levels - Creative Media
Christmas Crisis - DIMA
Clue - 3T Productions
Clue 2 - The mysteries continue - 3T Productions
Connect Four - CapDisc
Creature Shock - Argonaut (for Virgin)
Crime Patrol - CapDisc
Crow, The - Philips POV
Cyber Soldier Sharaku - Japan Interactive media
Dame was Loaded, The - Beam Software
Dark Castle - Philips POV
Dead End - Cryo
Defender of the Crown - Philips POV
Deja Vu - Icom Simulations
Deja Vu 2: Lost in Las Vegas - Icom Simulations
Demolition Man - Virgin Interactive Entertainment
Demon Driver - Haiku Studios
Discworld - Teeny Weeny Games
Dimo's Quest - SPC Vision
Domino - Wigant Interactive Media
Down in the Dumps - Haiku Studios
Dragon's Lair - Superclub / INTL CDI
Dragon's Lair 2- Time Warp - Superclub / INTL CDI
Drug wars - Crime Patrol II - CapDisc
Dungeons & Dragons - PF Magic
Earth Command - Visionary Media
Effacer - CapDisc
Escape from Cybercity - Fathom Pictures
Evidence - Microids
Falco & Donjon & The Sword of Inoxybur - BMi / Zephyr Studio
Family Games I - DIMA
Family Games II - Junk Food Jive - DIMA
Felix the Cat - Philips Sidewalk Studio
Flashback - Delphine/Tiertex (for US Gold)
Flinstones Wacky Inventions - Philips Funhouse
Fort Boyard: The Challenge - Microids
Frog Feast - Rastersoft

CD-i Games Index G-M

Go - CapDisc
Golden Oldies - SPC Vision
Golden Oldies II - SPC Vision
Golgo 13 - Japan Interactive Media
Great day at the races, A - CD-I Racing, Dove Films, Total Vision
Guignols de l'Info, Les - Canal+ Multimedia / INTL CDI
Heart of Darkness - Amazing Studio (for Virgin)
Hitchhiker's Guide to the Galaxy, The - Philips Kaleidoscope
Holland Casino CD-i - HMO
Hotel Mario - Philips Fantasy Factory
Inca - Coktel Vision
Inca 2 - Coktel Vision
International Tennis Open - Infogrames
Jack Sprite vs. The Crimson Ghost - PF Magic
Jeopardy - Accent Media
Jigsaw - Novalogic
Joe Guard - DIMA
John Dark: Psychic Eye - CapDisc
Joker's Wild!, The - Accent Media
Joker's Wild Jr., The - Accent Media
Kether - Infogrames
Kingdom - The far reaches - CapDisc
Kingdom 2 - Shadoan - CapDisc
Labyrinth of Crete - Philips Funhouse
Laser Lords - Spinnaker
Last Bounty Hunter, The - CapDisc
Legend of the Fort - Microids
Lemmings - DMA Design / Psygnosis
Lettergreep - Wigant Interactive Media
Lingo - SPC Vision
Link - The faces of evil - Animation Magic
Lion King, The - Virgin Interactive Entertainment
Litil Divil - Gremlin Graphics
Litil Divil 2: Limbo Years - Gremlin Graphics
Lords of the rising sun - Philips POV
Lost Eden - Cryo (for Virgin)
Lost Ride, The - Formula (Lost Boys)
Lucky Luke - The video game - SPC Vision
Mad Dog McCree - CapDisc
Mad Dog McCree II: The lost gold - CapDisc
Magic Eraser - Circle (for ZYX)
Mah-Jong - Japan Interactive Media
Making the Grade - 3T Productions
Man Before Man - Cryo
Marco Polo - Infogrames
Mario Takes America - CIGAM
Master Labyrinth - AVM AG/HQ
Mega Maze - CapDisc
Memory Works, The - Compact Disc Incorporated
Merlin's Apprentice - Philips Funhouse
Microcosm - Philips Freeland Studios
Micro Machines - Codemasters
Monty Python's Invasion from the Planet Skyron - Daedalus CD-i Productions
Mutant Rampage - Body Slam - Animation Magic
Myst - Sunsoft (for Cyan)
Mystic Midway - Rest in pieces - Philips POV
Mystic Midway 2 - Phantom Express - Philips POV

Compact Disc Interactive

Compact Disc Interactive

Games N-Z

Name that tune - Philips Fantasy Factory
New Day - Bits Corporation
NFL Hall of Fame Football - Philips POV
Othello - HMO
Pac Panic - Philips ADS / Namco
Palm Springs Open - ABC Sports / Fathom Pictures
Pool - SPC Vision
Pinball - CapDisc
Plunderball - ISG Productions
Power Hitter - ABC Sports / Fathom Pictures
Power Match - Two's Company
Pursue - BEPL
Pyramid Adventures - Compact Disc Incorporated
RAMRaid - PRL Redhill
Return To Cybercity - Fathom Pictures
Riddle of the Maze, The - Fathom Pictures
Riqa - Bits Corporation
Rise of the Robots - Mirage Technologies
Sargon Chess - Spinnaker
Scotland Yard Interactive - AVM AG/HQ
Secret Mission - Microids
Secret Name of Ra, The
Shaolin's Road - Infogrames
Skate Dude - Viridis
Smurfen, De - De Telesmurf - Infogrames
Solar Crusade - Infogrames
Solitaire - BEPL
Space Ace - Superclub / INTL CDI
Space Ranger - Studio Interactive
Special Operations Squadron - SPC Vision
Sport Freaks - SPC Vision
Star Trek - Philips POV
Star Wars: Rebel Assault - LucasArts
Steel Machine - SPC Vision
Striker Pro - Rage
Strip Poker Live - Greenpig Production
Strip Poker Pro - Interactive Pictures
Super Fighter - The Super Fighter Team / C&E
Super Mario's Wacky Worlds - NovaLogic
Surf City - Philips Sidewalk Studios
Tangram - Eaglevision Interactive Productions
Taco's Toyroom Troopers - Creative Media
Tankdoodle - Creative Media
Tetris - Philips POV
Tetsuo Gaiden - Creative Media
Text Tiles
Thieves' World - Electronic Arts
Tic-tac-toe - BEPL
Tox Runner - ISG Productions
Treasures of Oz - Philips Kaleidoscope
Ultra CD-i Soccer - Krisalis
Uncover featuring Tatjana - SPC Vision
Uninvited - Icom Simulations
Video Speedway - ISG Productions
Vinnie the Pinguin - Pandemonium Labs
Voyeur - Philips POV
Voyeur 2 - Philips POV
Whack-a-Bubble - Creative Media
What's it worth - Marshall Cavendish Multimedia / Spice
Who shot Johnny Rock? - CapDisc
Wordplay - BEPL
World Cup Golf - US Gold
Zaak Sam, De - Toneelschool NL
Zelda - The wand of Gamelon - Animation Magic
Zelda's Adventure - Viridis
Zenith - Radarsoft
Zombie Dinos From The Planet Zeltoid - Philips POV

  © Interactive Dreams Version 5 by The Black Moon Project 2013

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