>> Wednesday, April 15, 2009
"It was not an easy decision for not releasing Microcosm on CD-i, but the title was buggy and was being developed almost at the same time as 7th Guest (certainly a fantastic achievement for CD-i) out of a facility that we had in Dorking which by the way, was in the process of being disbanded. Remember, Microcosm was one of the first FMV efforts, that started before the commercial release of the add on FMV board for the 910 player and things were not stable at all - both in terms of the FMV board and associated software commands, but also in the Microcosm code. Microcosm made a great demo but it had significant fatal crash bugs at least in the early days which we couldn't afford to put out there. Certainly, the title could have gone a slight re-code and probably would have made a great title..."