>> Sunday, October 11, 2009
Excerpt taken from a CD-i Technical Note (from ICDIA): Architecturally, CD-i is not very similar to a "game machine". Characteristics, such as sprites and collision detection, are not supported by the hardware. Yet CD-i's powerful graphics capabilities, relatively powerful CPU, two-plane video display architecture, built-in, run-length logic and superior audio circuitry - all under the control of a real-time operation system - can provide substantial functionality in the domain of action games, albeit at a different level of coding sophistication.
Although CD-i is not intended as a game machine, several characteristics of CD-i make it a more suitable platform for games than traditional PC's. Thanks to the audio/video capabilities of CD-i, exciting games were possible on CD-i, even without the full motion video addition of the Digital Video Cartridge. The picture above is an early graphic collection of CD-i Steel Machine.