>> Sunday, January 30, 2011
CDifan just posted a quote which sounds like a reason why controls on CD-i games is a though job. "One of the requirements of Philips was that "every CD-i title should be playable with every CD-i pointing device". Although originally a very hard requirement, this was quickly softened somewhat, especially for games. Technically, all pointing devices behave like a mouse to the CD-i software; there is no way to get "direction" signals from e.g. the joypad (except by detecting them in software, of course): all you get from the system is an X/Y coordinate pair and two button bits. This can produce some control lag if the detection is not quite right... "