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Psycho Pinball and Theme Park were considered on CD-i

>> Wednesday, June 30, 2010

Devin: Why didn't Philips or Codemasters pursue more conversion projects to CD-i, was anything planned besides Micro Machines?

Ash: Well, during MM we were all talking about a couple of further projects. A conversion of Codies' Megadrive game Psycho Pinball was the most considered, and for a while there was talk of a deal to do a conversion of Theme Park. With hindsight I am SO glad that never happened, it would have been a nightmare. In the end though the budgets were never going to be big, and after MM I opted to go and do a PlayStation title for Empire. With the low budget, and the fact that none of the other coders were ever really that interested in CD-i, I think it just died a natural death right there.

Psycho Pinball developed by Codemasters and published by Philips for PC CD-ROM seemed the perfect conversion candiate to CD-i. However with the decline of CD-i during this games release around 1995 it's easy to understand why they never forged ahead with the project.

We've seen just how well pinball dynamics can be converted to CD-i with Plunderball. Could Psycho Pinball have rivalled this game or is this just another game for the interactive Dreams blog CD-Imagine?

[Thanks, Ashley Hogg, Devin]


CD-i Reader Rating: Accelerator is worth a 3,9

>> Sunday, June 27, 2010

In the following months we let you decide what each CD-i game is worth. We like to know how you would rate every single CD-i game. Keep an eye on the polls in the right column to see if a new game is up. We'll come up with lists once we have some input. Thanks for your vote!

Accelerator was rated with a 3,9 in total (10 being the highest/best). Search the site to find more info on the game. From today, we start with Atlantis: The Last Resort: The first person shooter on CD-i from Philips ADS in 1997.
Check out the label 'Poll' to read all previous entries in the CD-i Reader Rating.


The Philips CD-i Digital Video Docking Station

The first portable CD-i players (310, 350 and 360) didn't have a Digital Video Cartridge on board, probably because the portable design would get too big and the small DVC model didn't exist yet (and it would take a lot of energy out of the battery too). It was still possible to play Digital Video on these CD-i players, as long as you connected the player to its Docking Station Unit. The Docking Station(22ER9142) has an integrated Digital Video Cartridge inside, plus its connected to the power adapter as well. The portable CD-i players were never sold to consumers (at least not in mass production) but the Docking Station was sold as a seperate product.

I knew the 370 model was made by LG in Japan but I noticed the Docking Station was also made in Japan, so it's not made by Philips itself. Were all the portable models made by LG?

[Thanks, GamesStationRetro]


Fatal Attraction: The Paramount Directors' Series on CD-i

>> Thursday, June 24, 2010

More info on original plans for the U.S. release of "Fatal Attraction" for CD-i: booklets for the earliest titles released in the U.S., such as "Black Rain", listed "Fatal Attraction: Director's Cut" in Philip's catalog of Digital Video Titles, and booklets for the subsequent wave of titles, such as "Posse", listed it with the slightly amended title, "Fatal Attraction: Director's Series".

Member 'radiomd' found that there was indeed a release of "Fatal Attraction" in the "Paramount Director's Series" of titles for both VHS and laserdisc in 1992 that included an introductory segment hosted by the film's director as well as the film's "controversial original ending". Apparently Philips' original plan was to re-release all of this material for CD-i and not just the main feature.

radiomd: "Because the "bonus content" for such a release had already been prepared and released in other formats in 1992, it no longer seems possible to me that the CD-i title might have been held up because of editorial issues. Instead I wonder whether Philips Interactive Media undertook to build a CD-i app to present the extra content interactively, essentially prototyping what a "deluxe edition" for home video might be like about a half-decade ahead of the first DVD titles of that sort."

More information about "Fatal Attraction: The Paramount Directors' Series" as released on VHS is here, in a New York Times article of March 12, 1993.

[Thanks, radiomd]


a few Japanese contract developers that worked on CD-i stuff

>> Monday, June 21, 2010

Philips had entered into a string of joint ventures in Japan in order to facilitate software production. The scale of these joint ventures illustrates the extent to which CD-i as a multimedia technology involves areas of expertise which even a major multinational electronics company like Philips does not possess in-house. In Japan Philips teamed up with major print and electronic data publishers. The development of the prototype professional player was carried out by the joint venture with Kyocera, and the participation of Yamaha and the major record company Pony-Canyon in Japan Interactive Media was intended to compensate for the relative weakness of PolyGram in Japan compared to its position in Europe and the US. Japan Interactive Media acted as a publisher of all Japanese CD-i software, contracting various developers for localizing western CD-i titles and creating exclusive CD-i titles as well.

In 2007 we started to find some information on japanese CD-i titles. Most of them were local version of western CD-i games, but we've also seen a few Japanese CD-i exclusives like Golgo 13. The Internet recently unfolded some more information from developers that worked on Japanese CD-i projects:
- Atelier Double worked on Mystic Midway (all programming), Saitou Yuki Anniversary (all programming), and Tokyo Shiritsu Gakuen Juken Guide (all authoring). Perhaps Atelier Double was responsible for translation of the game, as the game "Mystic Midway" was developed by Philips POV in USA. -Opera House's website lists "Vincent Van Gogh," "Las Vegas," and Cartoon Jukebox. I wonder if Las Vegas refers to the unreleased Deja Vu 2: Lost in Las Vegas. The title library looks like the list of Philips Artspace, which japanese work we covered here on Interactive Dreams in 2008. It is a pity information on japanese CD-i activities are very hard to find!
-Last bit of information is an untitled golf game (unreleased) developed at Cream. Could that be linked to the unreleased City Golf game we talked about recently? We hope to find more contacts and info soon!

[Thanks, CRV from GDRI :: Game Developer Research Institute]


Some thoughts on release date changes of 1994 CD-i movies

>> Thursday, June 17, 2010

"Apocalypse Now" shows signs of having been bumped from the earlier release schedule after it had already progressed far enough for Philips to print booklets and sleeves: the booklet of the released version that I have, authored 11/94, has the "Digital Video" designation, and a sticker is affixed to its sleeve to indicate that it's in fact a Video CD. The CD-i DV promotional video shows clips of "Apocalypse Now" in pan and scan format, while the eventual release is letterboxed; perhaps the question of how to present the film for CD-i was a sticking point.

And while I'm making wild guesses about why titles may have been delayed, I'll note that the CD-i DV promotional video also shows brief clips of a Michael Douglas interview and of footage taken on the set of "Fatal Attraction" under the narrator's claim that "selected movie...titles will offer...celebrity interviews, behind-the-scenes footage, and more." Perhaps Philips Interactive Media ran into snags in preparing or gaining approval for such material for "Fatal Attraction" and shelved the project. Does the European release of "Fatal Attraction", one of the early releases there, contain anything like that?

[Thanks, kcalhoun]


Philips switched from 'Digital Video on CD-i' to 'Video CD' in April 1994

>> Monday, June 14, 2010

I believe there are 13 'CD-i DV' titles, a.k.a. 'Digital Video on CD-i'. Here are those 13, along with the approximate date of authoring according to the timestamps of the files on disc for those titles I have in hand:

Black Rain (9/93), Coneheads, The Firm (12/93), The Hunt For Red October (9/93), Indecent Proposal, The Naked Gun 2 1/2 (9/93), Patriot Games (9/93), Posse, Sliver, Star Trek VI: The Undiscovered Country (9/93), Top Gun (9/93), Wayne's World (2/94) and White Christmas (9/93).

The three U.S. titles released as of June, 1994 that were apparently Video CDs and not CDi-i DV titles were: Addams Family Values, Goldfinger (5/94), Wayne's World 2.
Therefore the switch from CD-i DV to Video CD was made between February and May of 1994, sometime between the authoring of "Wayne's World" and "Goldfinger". (If anyone can supply dates for the titles above I don't have, we might be able to narrow this down further.)

Fitting right in with that evidence is a document entitled "What is Video CD?", dated April 6, 1994 (presuming U.S. date formatting), in which Andrew Davidson and Lucy Lediaev of Philips Interactive Media of America describe the benefits of publishing video titles in the Video CD format over VHS and even over CD-i DV. That document is archived here. So what about "Fatal Attraction" and "Ghost", which were released as CD-i DV titles in Europe? Apparently neither title was released in the U.S. prior to the changeover from CD-i DV to Video CD. I have a copy of a U.S. release of Fatal Attraction dated 10/95, and it's a Video CD title. I've never been able to find a copy of the U.S. release of "Ghost", but given that it's not mentioned in the list of releases as of June, 1994, I'm comfortable supposing that it was a later arrival in the U.S. as well.

More evidence that April, 1994 was the cusp. A Billboard magazine article of April 9, 1994, "Video CD Hardware, Software in NARM Spotlight," (see scan above), attributed the following information to Emiel Petrone, a senior VP with Philips Interactive Media: "Paramount CD titles now on the market will not be playable on other Video CD systems, but future titles will play on any Video CD player."

[Thanks, kcalhoun]


fake Super Mario CD-i copies are big business

>> Friday, June 11, 2010

I've never seen fake copies of ANY game as much I do lately of Super Mario's Wacky Worlds on CD-i! Have you bought any of these?


Micro Machines *Special Edition*... one more time!

>> Thursday, June 10, 2010

We've talked a lot about Micro Machines CD-i lately, haven't we? While reading through that interview again I see this: "Micro Machines is obviously the type of game that's more fun against a friend (or several), so Codemasters really wanted to incorporate multiplayer in the CD-i version. We were primarily thinking of the then-new CDi-450 unit. One console-esque controller was what the unit came with, so I think it was David Darling who suggested just letting the cars auto-accelerate and share the 2 sides of the gamepad to control just the steering.

The J-Cart was a superb idea in my opinion, and was only made possible by the fact that Codemasters had successfully won a court battle from Sega and continued manufacturing their own cartridges. Technologically I don't think it was very difficult to implement - but everyone else was buying their carts from Sega and you weren't going to get any such feature from them. "

That sounds like a reason for a special edition too!


Philips received three concept treatments of "The Apprentice 2"

>> Tuesday, June 8, 2010

Read the scoop on more info about the concept arts of the sequel on CD-i seller "The Apprentice here! Philips received three ideas from three different studios on how the sequel to The Apprentice could look like.

Idea 1: "The Apprentice 2" by SPC Vision - The same studio who was responsible for the first Apprentice game. The 'tech demo' SPC showed includes more experiments with horizontal scrolling and focused at first glance on what they had achieved in the first edition of The Apprentice. It looks like a safe route because some important key developers had left SPC Vision before the sequel came off the ground.

Idea 2: "Marvin's Revenge" by PixelHazard - The studio formed by two ex-SPC developers who also co-produced 'Lucky Luke' on CD-i. This is the version that we already knew about. You can read more about it here. The work done in this concept art focussed far more on design rather than on technical achievements with the CD-i hardware (Love the manga by Luke Verhulst), but the eye candy makes me wanting more already!

Idea 3: "Marvin's Mountain" by Line Up (also featured co-workers from SPC HQ: Angelo Bod worked on Uncover: Featuring Tatjana and on Steel Machine (under Zephyr Studio alias). Angelo: "Philips wanted a flagship game to boost the CDi Platform like Nintendo and Sega. We were asked to do a demo for Apprentice 2. We had 1 week to come up with concept sketches and idea's for this platform game, which wasn't easy." The idea never came further than some animations and concept artwork.

Which demo/concept sounds like the best idea for a sequel to CD-i's The Apprentice?

[Thanks, Devin, cdidev, Angelo Bod]


Games 0-F

3rd Degree - PF Magic
7th Guest, The - Philips Freeland Studios
Accelerator - SPC/Vision
Adventure of the Space Ship Beagle, The - Denshi Media Services
Affaire Morlov, L' - Titus
Alfapet - Adatek
Alice in Wonderland - Spinnaker
Alien Gate - SPC Vision
Alien Odyssee - Argonaut
Aliens Interactive CD-i - Dark Vision Interactive
Ange et le Demon, L' - Smart Move
Apprentice, The - SPC Vision
Apprentice 2, The - Marvin's Revenge - SPC Vision
Arcade Classics - Philips ADS / Namco
Asterix - Caesar’s Challenge - Infogrames
Atlantis - The Last Resort - PRL Redhill (Philips ADS)
Axis and Allies - CapDisc
Backgammon - CapDisc
Battle Chess - Accent Media (for Interplay)
Battleship - CapDisc
Big Bang Show - Infogrames
BMP Puzzle - Circle (for ZYX)
Brain Dead 13 - Readysoft
Burn:Cycle - Trip Media
Caesar's World of Boxing - Philips POV
Caesar's World of Gambling - CD-I Systems
Cartoon Academy - Bits Corporation
CD-i mit der Maus - SPC Vision
CD Shoot - Eaglevision Interactive Productions
Change Angels Kick-off - HMO
Chaos Control - Infogrames
Christmas Country - Creative Media
Christmas Country - The Lost Levels - Creative Media
Christmas Crisis - DIMA
Clue - 3T Productions
Clue 2 - The mysteries continue - 3T Productions
Connect Four - CapDisc
Creature Shock - Argonaut (for Virgin)
Crime Patrol - CapDisc
Crow, The - Philips POV
Cyber Soldier Sharaku - Japan Interactive media
Dame was Loaded, The - Beam Software
Dark Castle - Philips POV
Dead End - Cryo
Defender of the Crown - Philips POV
Deja Vu - Icom Simulations
Deja Vu 2: Lost in Las Vegas - Icom Simulations
Demolition Man - Virgin Interactive Entertainment
Demon Driver - Haiku Studios
Discworld - Teeny Weeny Games
Dimo's Quest - SPC Vision
Domino - Wigant Interactive Media
Down in the Dumps - Haiku Studios
Dragon's Lair - Superclub / INTL CDI
Dragon's Lair 2- Time Warp - Superclub / INTL CDI
Drug wars - Crime Patrol II - CapDisc
Dungeons & Dragons - PF Magic
Earth Command - Visionary Media
Effacer - CapDisc
Escape from Cybercity - Fathom Pictures
Evidence - Microids
Falco & Donjon & The Sword of Inoxybur - BMi / Zephyr Studio
Family Games I - DIMA
Family Games II - Junk Food Jive - DIMA
Felix the Cat - Philips Sidewalk Studio
Flashback - Delphine/Tiertex (for US Gold)
Flinstones Wacky Inventions - Philips Funhouse
Fort Boyard: The Challenge - Microids
Frog Feast - Rastersoft

CD-i Games Index G-M

Go - CapDisc
Golden Oldies - SPC Vision
Golden Oldies II - SPC Vision
Golgo 13 - Japan Interactive Media
Great day at the races, A - CD-I Racing, Dove Films, Total Vision
Guignols de l'Info, Les - Canal+ Multimedia / INTL CDI
Heart of Darkness - Amazing Studio (for Virgin)
Hitchhiker's Guide to the Galaxy, The - Philips Kaleidoscope
Holland Casino CD-i - HMO
Hotel Mario - Philips Fantasy Factory
Inca - Coktel Vision
Inca 2 - Coktel Vision
International Tennis Open - Infogrames
Jack Sprite vs. The Crimson Ghost - PF Magic
Jeopardy - Accent Media
Jigsaw - Novalogic
Joe Guard - DIMA
John Dark: Psychic Eye - CapDisc
Joker's Wild!, The - Accent Media
Joker's Wild Jr., The - Accent Media
Kether - Infogrames
Kingdom - The far reaches - CapDisc
Kingdom 2 - Shadoan - CapDisc
Labyrinth of Crete - Philips Funhouse
Laser Lords - Spinnaker
Last Bounty Hunter, The - CapDisc
Legend of the Fort - Microids
Lemmings - DMA Design / Psygnosis
Lettergreep - Wigant Interactive Media
Lingo - SPC Vision
Link - The faces of evil - Animation Magic
Lion King, The - Virgin Interactive Entertainment
Litil Divil - Gremlin Graphics
Litil Divil 2: Limbo Years - Gremlin Graphics
Lords of the rising sun - Philips POV
Lost Eden - Cryo (for Virgin)
Lost Ride, The - Formula (Lost Boys)
Lucky Luke - The video game - SPC Vision
Mad Dog McCree - CapDisc
Mad Dog McCree II: The lost gold - CapDisc
Magic Eraser - Circle (for ZYX)
Mah-Jong - Japan Interactive Media
Making the Grade - 3T Productions
Man Before Man - Cryo
Marco Polo - Infogrames
Mario Takes America - CIGAM
Master Labyrinth - AVM AG/HQ
Mega Maze - CapDisc
Memory Works, The - Compact Disc Incorporated
Merlin's Apprentice - Philips Funhouse
Microcosm - Philips Freeland Studios
Micro Machines - Codemasters
Monty Python's Invasion from the Planet Skyron - Daedalus CD-i Productions
Mutant Rampage - Body Slam - Animation Magic
Myst - Sunsoft (for Cyan)
Mystic Midway - Rest in pieces - Philips POV
Mystic Midway 2 - Phantom Express - Philips POV

Compact Disc Interactive

Compact Disc Interactive

Games N-Z

Name that tune - Philips Fantasy Factory
New Day - Bits Corporation
NFL Hall of Fame Football - Philips POV
Othello - HMO
Pac Panic - Philips ADS / Namco
Palm Springs Open - ABC Sports / Fathom Pictures
Pool - SPC Vision
Pinball - CapDisc
Plunderball - ISG Productions
Power Hitter - ABC Sports / Fathom Pictures
Power Match - Two's Company
Pursue - BEPL
Pyramid Adventures - Compact Disc Incorporated
RAMRaid - PRL Redhill
Return To Cybercity - Fathom Pictures
Riddle of the Maze, The - Fathom Pictures
Riqa - Bits Corporation
Rise of the Robots - Mirage Technologies
Sargon Chess - Spinnaker
Scotland Yard Interactive - AVM AG/HQ
Secret Mission - Microids
Secret Name of Ra, The
Shaolin's Road - Infogrames
Skate Dude - Viridis
Smurfen, De - De Telesmurf - Infogrames
Solar Crusade - Infogrames
Solitaire - BEPL
Space Ace - Superclub / INTL CDI
Space Ranger - Studio Interactive
Special Operations Squadron - SPC Vision
Sport Freaks - SPC Vision
Star Trek - Philips POV
Star Wars: Rebel Assault - LucasArts
Steel Machine - SPC Vision
Striker Pro - Rage
Strip Poker Live - Greenpig Production
Strip Poker Pro - Interactive Pictures
Super Fighter - The Super Fighter Team / C&E
Super Mario's Wacky Worlds - NovaLogic
Surf City - Philips Sidewalk Studios
Tangram - Eaglevision Interactive Productions
Taco's Toyroom Troopers - Creative Media
Tankdoodle - Creative Media
Tetris - Philips POV
Tetsuo Gaiden - Creative Media
Text Tiles
Thieves' World - Electronic Arts
Tic-tac-toe - BEPL
Tox Runner - ISG Productions
Treasures of Oz - Philips Kaleidoscope
Ultra CD-i Soccer - Krisalis
Uncover featuring Tatjana - SPC Vision
Uninvited - Icom Simulations
Video Speedway - ISG Productions
Vinnie the Pinguin - Pandemonium Labs
Voyeur - Philips POV
Voyeur 2 - Philips POV
Whack-a-Bubble - Creative Media
What's it worth - Marshall Cavendish Multimedia / Spice
Who shot Johnny Rock? - CapDisc
Wordplay - BEPL
World Cup Golf - US Gold
Zaak Sam, De - Toneelschool NL
Zelda - The wand of Gamelon - Animation Magic
Zelda's Adventure - Viridis
Zenith - Radarsoft
Zombie Dinos From The Planet Zeltoid - Philips POV

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