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*Funhouse* in Disneyland

>> Sunday, November 28, 2010

Alan recently posted a link to a great CD-i resource on the web, created by Cliff Johnson: A tribute to Funhouse. Recently Cliff added a picture of the Funheads enjoying a Disneyland trip: That's a rare piece!


DVD custom covers of CD-i games

Here you can find custom covers for CD-i games resized on DVD box format.


Burn:Cycle, cyber punk on cd-rom as well

Burn:Cycle is a live-action interactive movie, a mash-up of Blade Runner and Johnny Menmonic, with some mini-games and puzzles thrown in. The movie/game follows Sol Cutter as he tries to remove a computer virus from his implant while the player controls some of his actions. If you’re lucky enough to find a version with a bonus CD, you’ll have the extra treat of listening to the music of Simon Boswell. Here you can find information about the CD-ROM version on the game and (in the comments) how you can play it on modern PC's.


Loriciel/Futura developed "Jour J" (D-Day) on CD-i

>> Friday, November 19, 2010

On Assemblergames a screenshot surfaced of an unknown CD-i game named "Jour J", (translated D-Day) developed or published by french based game development team "Loriciel". Loriciel I originally know from Amiga but apparently they did something on CD-i too. "Jour J" is a military themed shooter, but it seems like the screenshot is built with polygons, which sounds unlikely to be on CD-i. Until more proof is found I'd take it with some questions.

From Mobygames: "This multi-genre game represents famous historical events of World War II called D-Day. Driving a tank and fighting as a tank team with enemies in French villages. All kinds of gameplay differ in looks from 1st or 3rd person perspective in simulator-like missions (tank and plane respectively) to isometric (infantry) and platform (paratrooper) with corresponding actions made in all of them."

It's remarkable that Jour J was originally developed for the Atari in 1993 in the english language. I've found some credits to check so we'll have a closer look when we find out.

[Thanks, Michelle, Assembler Games, Amiga Hall of Light]


Random CD-i Quote (12)

>> Wednesday, November 17, 2010

A new quote by Philips Media HQ: "Another curious thing here in America. There were actually 2 different sales organizations as the Phiilps guys in the US were completely uncapble of selling software, so they sold the players and ultimately a new group controlled out of LA sold the software. But neither group was qualified to the do the job. You can not imagine how frustrating it was to produce great titles only to not see them promoted and marketing properly. Indeed, in Europe I found a great haven for CD-i development as the US developer community reacted to the poor marketing of CDi and basically could even be bribed after a while to do titles. That was fine with my as we took our development budget to England, Belgium, Holland and France and got some great product.Indeed, in Europe I found a sales organization so thirsty for more game titles that was almost intoxicating."


Dark Castle reviewed by The Video game Critic

>> Tuesday, November 16, 2010

It’s been eight years since the Video Game Critic published a CD-I review and I’m happy to report they’ve written a new article about Dark Castle CD-i. Not surprisingly, they comment about the slow, unresponsive gameplay that this game holds. Still, Dark Castle is a special game because it was the very first platform game on CD-i. Scrolling was a known problem for the CD-I hardware and it shows in Dark Castle. What did surprise me were the first good words about the amazing sound effects and the superb graphics. I don’t really feel that way. The sound is OK to me, the graphics were low-res and muddy. And I actually didn’t find the gameplay not that bad at all. Ofcourse it’s nothing compared to the excellent platformers created by The Vision Factory (The Apprentice, Lucky Luke). Go read the review right here. We at Interactive Dreams published some history behind the Dark Castle CD-i port earlier before.

[Thanks, Trev]


Where are the flight missions in Creature Shock CD-i?

>> Sunday, November 7, 2010

Just like Philips Freeland Studios skipped a few puzzles in The 7th Guest CD-i because of the hardware limitations (to save time, money and bytes to fit the game on one disc), Argonaut kind of did the same thing to the CD-i version of Creature Shock. Mike from the CD-i forum experienced the following: "The game, when started, and going into the first mission before the space shoot-out freezes, and the only think you can do is click the action button and it takes you straight to the planet to start the alien ship level 2. It totally skips level 1 space shooting. At first, I thought perhaps this was just a limitation of the player I was on, so I tried it on both 220 models, and the 1100 and also my 370 - all with the same result." opt_fr experience the same problem: "I have the original version of Creature Shock and I could never play the first (shooting) mission. I think it hasn't been implemented in the cd-i version of Creature Shock or maybe it is accessible only in hard mode (never tried hard mode)".

So what happened? In Creature Shock CD-i, they indeed replaced the shooting scenes with MPEG movies; because of the technical limitations of the CD-i hardware. In this way, the CD-i version only has 3 playable levels (2 huge mazes and 1 boss place). The bright side is that the CD-i version by FAR has the best graphics because of the MPEG rendering. That is what it took Argonaut so long to prepare the CD-i version. But don't doubt your copy is bugged or your player is defected: The CD-i version of Creature Shock replaced two flight levels with an MPEG video.


Is there a CD-i system with better output than s-video?

Does a CD-i system exist with component, hdmi, or vga output? Is s-video the highest quality you can go without modding the system? "All Philips CD-i players with Euroconnector (SCART) on the back can do component as well as S-VHS. I think this includes all the 210 and 220 models. And yes, there exists a CD-i player with VGA output. Although I don't remember if it did full-screen or only windowed output.", according to cdifan and erronous. I guess the VGA output is limited to the types of the I2m CD-i/PC card.


World Cup Golf CD-i gameplay footage


Scotland Yard Interactive: Rare board game on CD-i

>> Saturday, November 6, 2010

UK based AVM AG/HQ delivered Scotland Yard Interactive on CD-i in 1993 before they went on developing Master Labyrinth on CD-i, both licensed Ravensburger projects which, just like MB, made a deal with Philips to support the new CD-i format. Scotland Yard however was only published in the United Kingdom so in the end it is a very rare CD-i game to get hold of. Very few people have played it on CD-i (Don't confuse it with the multiplatform Scotland Yard game made by Cryo in 1998).

it is based on the popular board game. You can play two modes, either ''classic'' or ''London Special''. You also have a multiplayer option. If playing by yourself, the aim of the game is to catch Robi X by using various modes of transport around London. You can play as various characters, for example Miss Marple, Sherlock Holmes and the game features plenty of still images from London. From the box: "Mr. X, London's most wanted baddie, is still on the loose! Was that him, fitting up Farringdon? Or sipping into the Zoo? Or bounding up Bond Street? Scotland Yard detectives are at their wits end and are desperate for your help. This is your big chance! Can you track down Mr. X? If you haven't 'nailed' him by the time your quota of taxi, tube and bus tickets runs out, he's free to continue his evil career of crime! Scotland Yard is the fascinating CD-i version of the classic board game. You cover London in the chase, learning about one of the world's greatest cities, through photographs and animated graphics. You can zero in on your chosen disctrict, pursuing Mr. X from Maida Vale to the Oval, from Kensington Gardens to Clerkenwell Green. You can play with friends, with or without Robi the game computer, or play on your own with Robi as your opponent. So get on the case now. The meter's running and the heat is on!"

In Scotland Yard Interactive by AVM AG HQ GmbH and Philips Interactive Entertainment, One player takes the part of Mr. X and slinks around the city, leaving clues for the others who are the Scotland Yard detective team. Was the elusive Mr. X last seen at Buckingham Palace or Madame Tussaud’s? Did he travel by bus or taxi? Strategy skills and teamwork will help Scotland Yard players trap Mr. X and win the game. If, on the other hand, Mr. X manages to escape capture, he wins!

The game makes use of the same kind of animations you see in the cutscenes of Mutant Rampage, Hotel Mario and Link: Faces of Evil. It's the same technique as Philips Sidewalk Studios relied heavily on in its CD-i games, and it is a clever choice for a base case CD-i game (so you don't need a Digital Video cartridge)

The main map is in 2D and is very much like the board game. It shows more than 100 stations in the city that can be reached by taxi, bus or underground. Each type of transportation costs you a ticket. One player takes the part of Mr. X and goes around the city, leaving clues for the others, who are the Scotland Yard detective team. If Mr. X manages to escape, he wins. The detectives have to plan different routes to surround Mr. X and try to cut off his lines to escape. To make things difficult for the detectives, they only have a limited number of tickets, and when they run out of a ticket type, they cannot use that mode of transport anymore.

The CD-i version is a nice recreation of the board game and requires strategic planning. It is one of the few (perhaps the only) CD-i games that you can play with 6 (!) players. You can play either as Mr. X or detective, solo against the computer or with friends. It has to be said the CD-i game is a bit slow in places and will require a few seconds loading time between every turn. When you play against the computer you'll quickly find the same routes and hints all over again, and it's definitily more fun to play with 5 other friends.


Games 0-F

3rd Degree - PF Magic
7th Guest, The - Philips Freeland Studios
Accelerator - SPC/Vision
Adventure of the Space Ship Beagle, The - Denshi Media Services
Affaire Morlov, L' - Titus
Alfapet - Adatek
Alice in Wonderland - Spinnaker
Alien Gate - SPC Vision
Alien Odyssee - Argonaut
Aliens Interactive CD-i - Dark Vision Interactive
Ange et le Demon, L' - Smart Move
Apprentice, The - SPC Vision
Apprentice 2, The - Marvin's Revenge - SPC Vision
Arcade Classics - Philips ADS / Namco
Asterix - Caesar’s Challenge - Infogrames
Atlantis - The Last Resort - PRL Redhill (Philips ADS)
Axis and Allies - CapDisc
Backgammon - CapDisc
Battle Chess - Accent Media (for Interplay)
Battleship - CapDisc
Big Bang Show - Infogrames
BMP Puzzle - Circle (for ZYX)
Brain Dead 13 - Readysoft
Burn:Cycle - Trip Media
Caesar's World of Boxing - Philips POV
Caesar's World of Gambling - CD-I Systems
Cartoon Academy - Bits Corporation
CD-i mit der Maus - SPC Vision
CD Shoot - Eaglevision Interactive Productions
Change Angels Kick-off - HMO
Chaos Control - Infogrames
Christmas Country - Creative Media
Christmas Country - The Lost Levels - Creative Media
Christmas Crisis - DIMA
Clue - 3T Productions
Clue 2 - The mysteries continue - 3T Productions
Connect Four - CapDisc
Creature Shock - Argonaut (for Virgin)
Crime Patrol - CapDisc
Crow, The - Philips POV
Cyber Soldier Sharaku - Japan Interactive media
Dame was Loaded, The - Beam Software
Dark Castle - Philips POV
Dead End - Cryo
Defender of the Crown - Philips POV
Deja Vu - Icom Simulations
Deja Vu 2: Lost in Las Vegas - Icom Simulations
Demolition Man - Virgin Interactive Entertainment
Demon Driver - Haiku Studios
Discworld - Teeny Weeny Games
Dimo's Quest - SPC Vision
Domino - Wigant Interactive Media
Down in the Dumps - Haiku Studios
Dragon's Lair - Superclub / INTL CDI
Dragon's Lair 2- Time Warp - Superclub / INTL CDI
Drug wars - Crime Patrol II - CapDisc
Dungeons & Dragons - PF Magic
Earth Command - Visionary Media
Effacer - CapDisc
Escape from Cybercity - Fathom Pictures
Evidence - Microids
Falco & Donjon & The Sword of Inoxybur - BMi / Zephyr Studio
Family Games I - DIMA
Family Games II - Junk Food Jive - DIMA
Felix the Cat - Philips Sidewalk Studio
Flashback - Delphine/Tiertex (for US Gold)
Flinstones Wacky Inventions - Philips Funhouse
Fort Boyard: The Challenge - Microids
Frog Feast - Rastersoft

CD-i Games Index G-M

Go - CapDisc
Golden Oldies - SPC Vision
Golden Oldies II - SPC Vision
Golgo 13 - Japan Interactive Media
Great day at the races, A - CD-I Racing, Dove Films, Total Vision
Guignols de l'Info, Les - Canal+ Multimedia / INTL CDI
Heart of Darkness - Amazing Studio (for Virgin)
Hitchhiker's Guide to the Galaxy, The - Philips Kaleidoscope
Holland Casino CD-i - HMO
Hotel Mario - Philips Fantasy Factory
Inca - Coktel Vision
Inca 2 - Coktel Vision
International Tennis Open - Infogrames
Jack Sprite vs. The Crimson Ghost - PF Magic
Jeopardy - Accent Media
Jigsaw - Novalogic
Joe Guard - DIMA
John Dark: Psychic Eye - CapDisc
Joker's Wild!, The - Accent Media
Joker's Wild Jr., The - Accent Media
Kether - Infogrames
Kingdom - The far reaches - CapDisc
Kingdom 2 - Shadoan - CapDisc
Labyrinth of Crete - Philips Funhouse
Laser Lords - Spinnaker
Last Bounty Hunter, The - CapDisc
Legend of the Fort - Microids
Lemmings - DMA Design / Psygnosis
Lettergreep - Wigant Interactive Media
Lingo - SPC Vision
Link - The faces of evil - Animation Magic
Lion King, The - Virgin Interactive Entertainment
Litil Divil - Gremlin Graphics
Litil Divil 2: Limbo Years - Gremlin Graphics
Lords of the rising sun - Philips POV
Lost Eden - Cryo (for Virgin)
Lost Ride, The - Formula (Lost Boys)
Lucky Luke - The video game - SPC Vision
Mad Dog McCree - CapDisc
Mad Dog McCree II: The lost gold - CapDisc
Magic Eraser - Circle (for ZYX)
Mah-Jong - Japan Interactive Media
Making the Grade - 3T Productions
Man Before Man - Cryo
Marco Polo - Infogrames
Mario Takes America - CIGAM
Master Labyrinth - AVM AG/HQ
Mega Maze - CapDisc
Memory Works, The - Compact Disc Incorporated
Merlin's Apprentice - Philips Funhouse
Microcosm - Philips Freeland Studios
Micro Machines - Codemasters
Monty Python's Invasion from the Planet Skyron - Daedalus CD-i Productions
Mutant Rampage - Body Slam - Animation Magic
Myst - Sunsoft (for Cyan)
Mystic Midway - Rest in pieces - Philips POV
Mystic Midway 2 - Phantom Express - Philips POV

Compact Disc Interactive

Compact Disc Interactive

Games N-Z

Name that tune - Philips Fantasy Factory
New Day - Bits Corporation
NFL Hall of Fame Football - Philips POV
Othello - HMO
Pac Panic - Philips ADS / Namco
Palm Springs Open - ABC Sports / Fathom Pictures
Pool - SPC Vision
Pinball - CapDisc
Plunderball - ISG Productions
Power Hitter - ABC Sports / Fathom Pictures
Power Match - Two's Company
Pursue - BEPL
Pyramid Adventures - Compact Disc Incorporated
RAMRaid - PRL Redhill
Return To Cybercity - Fathom Pictures
Riddle of the Maze, The - Fathom Pictures
Riqa - Bits Corporation
Rise of the Robots - Mirage Technologies
Sargon Chess - Spinnaker
Scotland Yard Interactive - AVM AG/HQ
Secret Mission - Microids
Secret Name of Ra, The
Shaolin's Road - Infogrames
Skate Dude - Viridis
Smurfen, De - De Telesmurf - Infogrames
Solar Crusade - Infogrames
Solitaire - BEPL
Space Ace - Superclub / INTL CDI
Space Ranger - Studio Interactive
Special Operations Squadron - SPC Vision
Sport Freaks - SPC Vision
Star Trek - Philips POV
Star Wars: Rebel Assault - LucasArts
Steel Machine - SPC Vision
Striker Pro - Rage
Strip Poker Live - Greenpig Production
Strip Poker Pro - Interactive Pictures
Super Fighter - The Super Fighter Team / C&E
Super Mario's Wacky Worlds - NovaLogic
Surf City - Philips Sidewalk Studios
Tangram - Eaglevision Interactive Productions
Taco's Toyroom Troopers - Creative Media
Tankdoodle - Creative Media
Tetris - Philips POV
Tetsuo Gaiden - Creative Media
Text Tiles
Thieves' World - Electronic Arts
Tic-tac-toe - BEPL
Tox Runner - ISG Productions
Treasures of Oz - Philips Kaleidoscope
Ultra CD-i Soccer - Krisalis
Uncover featuring Tatjana - SPC Vision
Uninvited - Icom Simulations
Video Speedway - ISG Productions
Vinnie the Pinguin - Pandemonium Labs
Voyeur - Philips POV
Voyeur 2 - Philips POV
Whack-a-Bubble - Creative Media
What's it worth - Marshall Cavendish Multimedia / Spice
Who shot Johnny Rock? - CapDisc
Wordplay - BEPL
World Cup Golf - US Gold
Zaak Sam, De - Toneelschool NL
Zelda - The wand of Gamelon - Animation Magic
Zelda's Adventure - Viridis
Zenith - Radarsoft
Zombie Dinos From The Planet Zeltoid - Philips POV

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